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PC Gamer (Italian) 33
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PC Gamer IT CD 33 1-2.iso
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GDEMO001.LAB
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ma_rope.cos
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Text File
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1998-04-20
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6KB
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373 lines
# Well boy hey howdy, this surely is a comment!
costume v0.1
section tags
numtags 6
# ID Tag Class Name
0 'MMDL' fs MAIN RDroid Thing (.3DO)
1 'imls' fs iMuse Resident Sound FX
2 'KEYF' fs RDroid Keyframe (.KEY)
3 'cmap' fs RDroid Colormap
4 'MESH' fs RDroid Thing Mesh
5 'MODL' fs RDroid Thing (.3DO)
section components
numcomponents 16
# ID TagID Hash ParentID Name
0 0 0 -1 mannysuit.3do
1 1 0 -1 getrope.WAV
2 1 0 -1 ropetoss.WAV
3 1 0 -1 ropecrk1.WAV
4 1 0 -1 ropecrk2.WAV
5 2 0 0 ma_coil_rope.key,1,5
6 2 0 0 ma_drop_rope.key,1,5
7 3 0 0 suit.cmp
8 2 0 0 ma_pickup_rope.key,1,5
9 2 0 0 ma_shimmy_rope.key,1,5
10 2 0 0 ma_throw_rope.key,1,5
11 2 0 0 ma_tie_coral.key,1,5
12 2 0 0 ma_pickup_rope_coral.key,1,5
13 4 0 0 Mesh 13
14 5 0 13 coral.3do
15 3 0 14 item.cmp
section chores
numchores 7
# ID Length Tracks Name
0 6534 8 coil_rope
1 1800 8 drop_rope
2 2333 9 pickup_rope
3 6934 11 shimmy_rope
4 3666 9 throw_rope
5 3666 9 hook_rope
6 4533 8 tie_coral
section keys
chore 0 # coil_rope
# CompID NumKeys
# Time Value
5 1 # ma_coil_rope.key,1,5
0 2
# CompID NumKeys
# Time Value
6 1 # ma_drop_rope.key,1,5
0 4
# CompID NumKeys
# Time Value
8 1 # ma_pickup_rope.key,1,5
0 4
# CompID NumKeys
# Time Value
9 1 # ma_shimmy_rope.key,1,5
0 4
# CompID NumKeys
# Time Value
10 1 # ma_throw_rope.key,1,5
0 4
# CompID NumKeys
# Time Value
12 1 # ma_pickup_rope_coral.key,1,5
0 4
# CompID NumKeys
# Time Value
11 1 # ma_tie_coral.key,1,5
0 4
# CompID NumKeys
# Time Value
14 1 # coral.3do
0 0
chore 1 # drop_rope
# CompID NumKeys
# Time Value
6 1 # ma_drop_rope.key,1,5
0 0
# CompID NumKeys
# Time Value
5 1 # ma_coil_rope.key,1,5
0 4
# CompID NumKeys
# Time Value
8 1 # ma_pickup_rope.key,1,5
0 4
# CompID NumKeys
# Time Value
9 1 # ma_shimmy_rope.key,1,5
0 4
# CompID NumKeys
# Time Value
10 1 # ma_throw_rope.key,1,5
0 4
# CompID NumKeys
# Time Value
12 1 # ma_pickup_rope_coral.key,1,5
0 4
# CompID NumKeys
# Time Value
11 1 # ma_tie_coral.key,1,5
0 4
# CompID NumKeys
# Time Value
14 1 # coral.3do
0 0
chore 2 # pickup_rope
# CompID NumKeys
# Time Value
5 1 # ma_coil_rope.key,1,5
0 4
# CompID NumKeys
# Time Value
6 1 # ma_drop_rope.key,1,5
0 4
# CompID NumKeys
# Time Value
8 1 # ma_pickup_rope.key,1,5
0 2
# CompID NumKeys
# Time Value
9 1 # ma_shimmy_rope.key,1,5
0 4
# CompID NumKeys
# Time Value
10 1 # ma_throw_rope.key,1,5
0 4
# CompID NumKeys
# Time Value
12 1 # ma_pickup_rope_coral.key,1,5
0 4
# CompID NumKeys
# Time Value
11 1 # ma_tie_coral.key,1,5
0 4
# CompID NumKeys
# Time Value
1 1 # getrope.WAV
600 0
# CompID NumKeys
# Time Value
14 1 # coral.3do
0 0
chore 3 # shimmy_rope
# CompID NumKeys
# Time Value
5 1 # ma_coil_rope.key,1,5
0 4
# CompID NumKeys
# Time Value
6 1 # ma_drop_rope.key,1,5
0 4
# CompID NumKeys
# Time Value
8 1 # ma_pickup_rope.key,1,5
0 4
# CompID NumKeys
# Time Value
9 1 # ma_shimmy_rope.key,1,5
0 2
# CompID NumKeys
# Time Value
10 1 # ma_throw_rope.key,1,5
0 4
# CompID NumKeys
# Time Value
0 1 # mannysuit.3do
0 1
# CompID NumKeys
# Time Value
12 1 # ma_pickup_rope_coral.key,1,5
0 4
# CompID NumKeys
# Time Value
11 1 # ma_tie_coral.key,1,5
0 4
# CompID NumKeys
# Time Value
3 1 # ropecrk1.WAV
600 0
# CompID NumKeys
# Time Value
4 1 # ropecrk2.WAV
2667 0
# CompID NumKeys
# Time Value
14 1 # coral.3do
0 0
chore 4 # throw_rope
# CompID NumKeys
# Time Value
5 1 # ma_coil_rope.key,1,5
0 4
# CompID NumKeys
# Time Value
6 1 # ma_drop_rope.key,1,5
0 4
# CompID NumKeys
# Time Value
8 1 # ma_pickup_rope.key,1,5
0 4
# CompID NumKeys
# Time Value
9 1 # ma_shimmy_rope.key,1,5
0 4
# CompID NumKeys
# Time Value
10 1 # ma_throw_rope.key,1,5
0 0
# CompID NumKeys
# Time Value
12 1 # ma_pickup_rope_coral.key,1,5
0 4
# CompID NumKeys
# Time Value
11 1 # ma_tie_coral.key,1,5
0 4
# CompID NumKeys
# Time Value
2 1 # ropetoss.WAV
600 0
# CompID NumKeys
# Time Value
14 1 # coral.3do
0 0
chore 5 # hook_rope
# CompID NumKeys
# Time Value
5 1 # ma_coil_rope.key,1,5
0 4
# CompID NumKeys
# Time Value
6 1 # ma_drop_rope.key,1,5
0 4
# CompID NumKeys
# Time Value
8 1 # ma_pickup_rope.key,1,5
0 4
# CompID NumKeys
# Time Value
9 1 # ma_shimmy_rope.key,1,5
0 4
# CompID NumKeys
# Time Value
10 1 # ma_throw_rope.key,1,5
0 0
# CompID NumKeys
# Time Value
12 1 # ma_pickup_rope_coral.key,1,5
0 4
# CompID NumKeys
# Time Value
11 1 # ma_tie_coral.key,1,5
0 4
# CompID NumKeys
# Time Value
2 1 # ropetoss.WAV
600 0
# CompID NumKeys
# Time Value
14 1 # coral.3do
0 0
chore 6 # tie_coral
# CompID NumKeys
# Time Value
5 1 # ma_coil_rope.key,1,5
0 4
# CompID NumKeys
# Time Value
6 1 # ma_drop_rope.key,1,5
0 4
# CompID NumKeys
# Time Value
8 1 # ma_pickup_rope.key,1,5
0 4
# CompID NumKeys
# Time Value
9 1 # ma_shimmy_rope.key,1,5
0 4
# CompID NumKeys
# Time Value
10 1 # ma_throw_rope.key,1,5
0 4
# CompID NumKeys
# Time Value
11 2 # ma_tie_coral.key,1,5
0 0
3000 4
# CompID NumKeys
# Time Value
12 2 # ma_pickup_rope_coral.key,1,5
0 4
3000 0
# CompID NumKeys
# Time Value
14 2 # coral.3do
0 1
533 0